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Ray of Sickness

Source: Player's Handbook (2024)

1st Level Necromancy (Sorcerer, Wizard)

Casting Time: Action Range: 60 feet Components: V, S Duration: Instantaneous

You shoot a greenish ray at a creature within range. Make a ranged spell attack against the target. On a hit, the target takes 2d8 Poison damage and has the Poisoned condition until the end of your next turn. Using a Higher-Level Spell Slot.
The damage increases by 1d8 for each spell slot level above 1.