Ray of Sickness¶
Source: Player's Handbook (2024)
1st Level Necromancy (Sorcerer, Wizard)
Casting Time: Action Range: 60 feet Components: V, S Duration: Instantaneous
You shoot a greenish ray at a creature within range. Make a ranged spell attack against the target. On a hit, the target takes 2d8 Poison damage and has the Poisoned condition until the end of your next turn.
Using a Higher-Level Spell Slot.
The damage increases by 1d8 for each spell slot level above 1.