False Life¶
Source: Player's Handbook (2024)
1st Level Necromancy (Artificer, Sorcerer, Wizard)
Casting Time: Action Range: Self Components: V, S, M (Small amount of alcohol or distilled spirits) Duration: Instantaneous
You gain 2d4 + 4 Temporary Hit Points.
Using a Higher-Level Spell Slot.
You gain 5 additional Temporary Hit Points for each spell slot level above 1.