Warhorse Skeleton

Large Undead, Lawful Evil

AC 13 Initiative +1 (11) HP 22 (3d10 + 6) Speed 60 ft.
STR 18 +4 +4
DEX 12 +1 +1
CON 15 +2 +2
INT 2 −4 −4
WIS 8 −1 −1
CHA 5 −3 −3
Vulnerabilities
Bludgeoning
Immunities
Poison; Exhaustion, Poisoned
Senses
Darkvision 60 ft.; Passive Perception 9
Languages
None
CR
1/2 (XP 100; PB +2)

Actions

Hooves. Melee Attack Roll: +6, reach 5 ft. Hit: 7 (1d6 + 4) Bludgeoning damage. If the target is a Large or smaller creature and the skeleton moved 20+ feet straight toward it immediately before the hit, the target has the Prone condition.