Shadow

Medium Undead, Chaotic Evil

AC 12 Initiative +2 (12) HP 27 (5d8 + 5) Speed 40 ft.
STR 6 −2 −2
DEX 14 +2 +2
CON 13 +1 +1
INT 6 −2 −2
WIS 10 +0 +0
CHA 8 −1 −1
Skills
Stealth +6
Vulnerabilities
Radiant
Resistances
Acid, Cold, Fire, Lightning, Thunder
Immunities
Necrotic, Poison; Exhaustion, Frightened, Grappled, Paralyzed, Petrified, Poisoned, Prone, Restrained, Unconscious
Senses
Darkvision 60 ft.; Passive Perception 10
Languages
None
CR
1/2 (XP 100; PB +2)

Traits

Amorphous. The shadow can move through a space as narrow as 1 inch without expending extra movement to do so.

Sunlight Weakness. While in sunlight, the shadow has Disadvantage on D20 Tests.

Actions

Draining Swipe. Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Necrotic damage, and the target's Strength score decreases by 1d4. The target dies if this reduces that score to 0. If a Humanoid is slain by this attack, a Shadow rises from the corpse 1d4 hours later.

Bonus Actions

Shadow Stealth. While in Dim Light or Darkness, the shadow takes the Hide action.