Satyr
Medium Fey, Chaotic Neutral
AC 13
Initiative +3 (13)
HP 31 (7d8)
Speed 40 ft.
STR
12
+1
+1
DEX
16
+3
+3
CON
11
+0
+0
INT
12
+1
+1
WIS
10
+0
+0
CHA
14
+2
+2
- Skills
- Perception +2, Performance +6, Stealth +5
- Senses
- Passive Perception 12
- Languages
- Common, Elvish, Sylvan
- CR
- 1/2 (XP 100; PB +2)
Traits
Magic Resistance. The satyr has Advantage on saving throws against spells and other magical effects.
Actions
Hooves. Melee Attack Roll: +5, reach 5 ft. Hit: 5 (1d4 + 3) Bludgeoning damage. If the target is a Medium or smaller creature, the satyr pushes the target up to 10 feet straight away from itself.
Mockery. Wisdom Saving Throw: DC 12, one creature the satyr can see within 90 feet. Failure: 5 (1d6 + 2) Psychic damage.