Priest Acolyte

Medium or Small Humanoid (Cleric), Neutral

AC 13 Initiative +0 (10) HP 11 (2d8 + 2) Speed 30 ft.
STR 14 +2 +2
DEX 10 +0 +0
CON 12 +1 +1
INT 10 +0 +0
WIS 14 +2 +2
CHA 11 +0 +0
Skills
Medicine +4, Religion +2
Gear
Chain Shirt, Holy Symbol, Mace
Senses
Passive Perception 12
Languages
Common
CR
1/4 (XP 50; PB +2)

Actions

Mace. Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Bludgeoning damage plus 2 (1d4) Radiant damage.

Radiant Flame. Ranged Attack Roll: +4, range 60 ft. Hit: 7 (2d6) Radiant damage.

Spellcasting. The priest casts one of the following spells, using Wisdom as the spellcasting ability:

At Will: Light, Thaumaturgy

Bonus Actions

Divine Aid (1/Day). The priest casts Bless, Healing Word, or Sanctuary, using the same spellcasting ability as Spellcasting.