Ogre Zombie

Large Undead, Neutral Evil

AC 8 Initiative −2 (8) HP 85 (9d10 + 36) Speed 30 ft.
STR 19 +4 +4
DEX 6 −2 −2
CON 18 +4 +4
INT 3 −4 −4
WIS 6 −2 +0
CHA 5 −3 −3
Immunities
Poison; Exhaustion, Poisoned
Senses
Darkvision 60 ft.; Passive Perception 8
Languages
Understands Common and Giant but can't speak
CR
2 (XP 450; PB +2)

Traits

Undead Fortitude. If damage reduces the zombie to 0 Hit Points, it makes a Constitution saving throw (DC 5 plus the damage taken) unless the damage is Radiant or from a Critical Hit. On a successful save, the zombie drops to 1 Hit Point instead.

Actions

Slam. Melee Attack Roll: +6, reach 5 ft. Hit: 13 (2d8 + 4) Bludgeoning damage.