Ogre Zombie
Large Undead, Neutral Evil
AC 8
Initiative −2 (8)
HP 85 (9d10 + 36)
Speed 30 ft.
STR
19
+4
+4
DEX
6
−2
−2
CON
18
+4
+4
INT
3
−4
−4
WIS
6
−2
+0
CHA
5
−3
−3
- Immunities
- Poison; Exhaustion, Poisoned
- Senses
- Darkvision 60 ft.; Passive Perception 8
- Languages
- Understands Common and Giant but can't speak
- CR
- 2 (XP 450; PB +2)
Traits
Undead Fortitude. If damage reduces the zombie to 0 Hit Points, it makes a Constitution saving throw (DC 5 plus the damage taken) unless the damage is Radiant or from a Critical Hit. On a successful save, the zombie drops to 1 Hit Point instead.
Actions
Slam. Melee Attack Roll: +6, reach 5 ft. Hit: 13 (2d8 + 4) Bludgeoning damage.