Noble
Medium or Small Humanoid, Neutral
AC 15
Initiative +1 (11)
HP 9 (2d8)
Speed 30 ft.
STR
11
+0
+0
DEX
12
+1
+1
CON
11
+0
+0
INT
12
+1
+1
WIS
14
+2
+2
CHA
16
+3
+3
- Skills
- Deception +5, Insight +4, Persuasion +5
- Gear
- Breastplate, Rapier
- Senses
- Passive Perception 12
- Languages
- Common plus two other languages
- CR
- 1/8 (XP 25; PB +2)
Actions
Rapier. Melee Attack Roll: +3, reach 5 ft. Hit: 5 (1d8 + 1) Piercing damage.
Reactions
Parry. Trigger: The noble is hit by a melee attack roll while holding a weapon. Response: The noble adds 2 to its AC against that attack, possibly causing it to miss.