Noble

Medium or Small Humanoid, Neutral

AC 15 Initiative +1 (11) HP 9 (2d8) Speed 30 ft.
STR 11 +0 +0
DEX 12 +1 +1
CON 11 +0 +0
INT 12 +1 +1
WIS 14 +2 +2
CHA 16 +3 +3
Skills
Deception +5, Insight +4, Persuasion +5
Gear
Breastplate, Rapier
Senses
Passive Perception 12
Languages
Common plus two other languages
CR
1/8 (XP 25; PB +2)

Actions

Rapier. Melee Attack Roll: +3, reach 5 ft. Hit: 5 (1d8 + 1) Piercing damage.

Reactions

Parry. Trigger: The noble is hit by a melee attack roll while holding a weapon. Response: The noble adds 2 to its AC against that attack, possibly causing it to miss.