Nightmare
Large Fiend, Neutral Evil
AC 13
Initiative +2 (12)
HP 68 (8d10 + 24)
Speed 60 ft., Fly 90 ft. (hover)
STR
18
+4
+4
DEX
15
+2
+2
CON
16
+3
+3
INT
10
+0
+0
WIS
13
+1
+1
CHA
15
+2
+2
- Immunities
- Fire
- Senses
- Passive Perception 11
- Languages
- Understands Abyssal, Common, and Infernal but can't speak
- CR
- 3 (XP 700; PB +2)
Traits
Confer Fire Resistance. The nightmare can grant Resistance to Fire damage to a rider while it is on the nightmare.
Illumination. The nightmare sheds Bright Light in a 10-foot radius and Dim Light for an additional 10 feet.
Actions
Hooves. Melee Attack Roll: +6, reach 5 ft. Hit: 13 (2d8 + 4) Bludgeoning damage plus 10 (3d6) Fire damage.
Ethereal Stride. The nightmare and up to three willing creatures within 5 feet of it teleport to the Ethereal Plane from the Material Plane or vice versa.