Hill Giant

Huge Giant, Chaotic Evil

AC 13 Initiative +2 (12) HP 105 (10d12 + 40) Speed 40 ft.
STR 21 +5 +5
DEX 8 −1 −1
CON 19 +4 +4
INT 5 −3 −3
WIS 9 −1 −1
CHA 6 −2 −2
Skills
Perception +2
Senses
Passive Perception 12
Languages
Giant
CR
5 (XP 1,800; PB +3)

Actions

Multiattack. The giant makes two attacks, using Tree Club or Trash Lob in any combination.

Tree Club. Melee Attack Roll: +8, reach 10 ft. Hit: 18 (3d8 + 5) Bludgeoning damage. If the target is a Large or smaller creature, it has the Prone condition.

Trash Lob. Ranged Attack Roll: +8, range 60/240 ft. Hit: 16 (2d10 + 5) Bludgeoning damage, and the target has the Poisoned condition until the end of its next turn.