Hell Hound

Medium Fiend, Lawful Evil

AC 15 Initiative +1 (11) HP 58 (9d8 + 18) Speed 50 ft.
STR 17 +3 +3
DEX 12 +1 +1
CON 14 +2 +2
INT 6 −2 −2
WIS 13 +1 +1
CHA 6 −2 −2
Skills
Perception +5
Immunities
Fire
Senses
Darkvision 60 ft.; Passive Perception 15
Languages
Understands Infernal but can't speak
CR
3 (XP 700; PB +2)

Traits

Pack Tactics. The hound has Advantage on an attack roll against a creature if at least one of the hound's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.

Actions

Multiattack. The hound makes two Bite attacks.

Bite. Melee Attack Roll: +5, reach 5 ft. Hit: 7 (1d8 + 3) Piercing damage plus 3 (1d6) Fire damage.

Fire Breath (Recharge 5–6). Dexterity Saving Throw: DC 12, each creature in a 15-foot Cone. Failure: 17 (5d6) Fire damage. Success: Half damage.