Guard Captain

Medium or Small Humanoid, Neutral

AC 18 Initiative +4 (14) HP 75 (10d8 + 30) Speed 30 ft.
STR 18 +4 +4
DEX 14 +2 +2
CON 16 +3 +3
INT 12 +1 +1
WIS 14 +2 +2
CHA 13 +1 +1
Skills
Athletics +6, Perception +4
Gear
Breastplate, Javelins (6), Longsword, Shield
Senses
Passive Perception 14
Languages
Common
CR
4 (XP 1,100; PB +2)

Actions

Multiattack. The guard makes two attacks, using Javelin or Longsword in any combination.

Javelin. Melee or Ranged Attack Roll: +6, reach 5 ft. or range 30/120 ft. Hit: 14 (3d6 + 4) Piercing damage.

Longsword. Melee Attack Roll: +6, reach 5 ft. Hit: 15 (2d10 + 4) Slashing damage.