Ghoul

Medium Undead, Chaotic Evil

AC 12 Initiative +2 (12) HP 22 (5d8) Speed 30 ft.
STR 13 +1 +1
DEX 15 +2 +2
CON 10 +0 +0
INT 7 −2 −2
WIS 10 +0 +0
CHA 6 −2 −2
Immunities
Poison; Charmed, Exhaustion, Poisoned
Senses
Darkvision 60 ft.; Passive Perception 10
Languages
Common
CR
1 (XP 200; PB +2)

Actions

Multiattack. The ghoul makes two Bite attacks.

Bite. Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Piercing damage plus 3 (1d6) Necrotic damage.

Claw. Melee Attack Roll: +4, reach 5 ft. Hit: 4 (1d4 + 2) Slashing damage. If the target is a creature that isn't an Undead or elf, it is subjected to the following effect. Constitution Saving Throw: DC 10. Failure: The target has the Paralyzed condition until the end of its next turn.