Druid

Medium or Small Humanoid (Druid), Neutral

AC 13 Initiative +1 (11) HP 44 (8d8 + 8) Speed 30 ft.
STR 10 +0 +0
DEX 12 +1 +1
CON 13 +1 +1
INT 12 +1 +1
WIS 16 +3 +3
CHA 11 +0 +0
Skills
Medicine +5, Nature +3, Perception +5
Gear
Studded Leather Armor
Senses
Passive Perception 15
Languages
Common, Druidic, Sylvan
CR
2 (XP 450; PB +2)

Actions

Multiattack. The druid makes two attacks, using Vine Staff or Verdant Wisp in any combination.

Vine Staff. Melee Attack Roll: +5, reach 5 ft. Hit: 7 (1d8 + 3) Bludgeoning damage plus 2 (1d4) Poison damage.

Verdant Wisp. Ranged Attack Roll: +5, range 90 ft. Hit: 10 (3d6) Radiant damage.

Spellcasting. The druid casts one of the following spells, using Wisdom as the spellcasting ability (spell save DC 13):

At Will: Druidcraft, Speak with Animals

2/Day Each: Entangle, Thunderwave

1/Day Each: Animal Messenger, Long-strider, Moonbeam