Death Dog

Medium Monstrosity, Neutral Evil

AC 12 Initiative +2 (12) HP 39 (6d8 + 12) Speed 40 ft.
STR 15 +2 +2
DEX 14 +2 +2
CON 14 +2 +2
INT 3 −4 −4
WIS 13 +1 +1
CHA 6 −2 −2
Skills
Perception +5, Stealth +4
Immunities
Blinded, Charmed, Deafened, Frightened, Stunned, Unconscious
Senses
Darkvision 120 ft.; Passive Perception 15
Languages
None
CR
1 (XP 200; PB +2)

Actions

Multiattack. The death dog makes two Bite attacks.

Bite. Melee Attack Roll: +4, reach 5 ft. Hit: 4 (1d4 + 2) Piercing damage. If the target is a creature, it is subjected to the following effect. Constitution Saving Throw: DC 12. First Failure: The target has the Poisoned condition. While Poisoned, the target's Hit Point maximum doesn't return to normal when finishing a Long Rest, and it repeats the save every 24 hours that elapse, ending the effect on itself on a success. Subsequent Failures: The Poisoned target's Hit Point maximum decreases by 5 (1d10).