Cultist

Medium or Small Humanoid, Neutral

AC 12 Initiative +1 (11) HP 9 (2d8) Speed 30 ft.
STR 11 +0 +0
DEX 12 +1 +1
CON 10 +0 +0
INT 10 +0 +0
WIS 11 +0 +2
CHA 10 +0 +0
Skills
Deception +2, Religion +2
Gear
Leather Armor, Sickle
Senses
Passive Perception 10
Languages
Common
CR
1/8 (XP 25; PB +2)

Actions

Ritual Sickle. Melee Attack Roll: +3, reach 5 ft. Hit: 3 (1d4 + 1) Slashing damage plus 1 Necrotic damage.