Cultist
Medium or Small Humanoid, Neutral
AC 12
Initiative +1 (11)
HP 9 (2d8)
Speed 30 ft.
STR
11
+0
+0
DEX
12
+1
+1
CON
10
+0
+0
INT
10
+0
+0
WIS
11
+0
+2
CHA
10
+0
+0
- Skills
- Deception +2, Religion +2
- Gear
- Leather Armor, Sickle
- Senses
- Passive Perception 10
- Languages
- Common
- CR
- 1/8 (XP 25; PB +2)
Actions
Ritual Sickle. Melee Attack Roll: +3, reach 5 ft. Hit: 3 (1d4 + 1) Slashing damage plus 1 Necrotic damage.