Berserker
Medium or Small Humanoid, Neutral
AC 13
Initiative +1 (11)
HP 67 (9d8 + 27)
Speed 30 ft.
STR
16
+3
+3
DEX
12
+1
+1
CON
17
+3
+3
INT
9
−1
−1
WIS
11
+0
+0
CHA
9
−1
−1
- Gear
- Greataxe, Hide Armor
- Senses
- Passive Perception 10
- Languages
- Common
- CR
- 2 (XP 450; PB +2)
Traits
Bloodied Frenzy. While Bloodied, the berserker has Advantage on attack rolls and saving throws.
Actions
Greataxe. Melee Attack Roll: +5, reach 5 ft. Hit: 9 (1d12 + 3) Slashing damage.