Berserker

Medium or Small Humanoid, Neutral

AC 13 Initiative +1 (11) HP 67 (9d8 + 27) Speed 30 ft.
STR 16 +3 +3
DEX 12 +1 +1
CON 17 +3 +3
INT 9 −1 −1
WIS 11 +0 +0
CHA 9 −1 −1
Gear
Greataxe, Hide Armor
Senses
Passive Perception 10
Languages
Common
CR
2 (XP 450; PB +2)

Traits

Bloodied Frenzy. While Bloodied, the berserker has Advantage on attack rolls and saving throws.

Actions

Greataxe. Melee Attack Roll: +5, reach 5 ft. Hit: 9 (1d12 + 3) Slashing damage.