Staff of Charming¶
Source: Dungeon Master's Guide (2024)
Staff, Rare, requires attunement
Staff, Rare (requires attunement)
This staff has 10 charges. While holding the staff, you can use any of its properties: Cast Spell. You can expend 1 of the staff’s charges to cast Charm Person , Command , or Comprehend Languages from it using your spell save DC. Reflect Enchantment. If you succeed on a saving throw against an Enchantment spell that targets only you, you can take a Reaction to expend 1 charge from the staff and turn the spell back on its caster as if you had cast the spell. Resist Enchantment. If you fail a saving throw against an Enchantment spell that targets only you, you can turn your failed save into a successful one. You can’t use this property of the staff again until the next dawn. Regaining Charges. The staff regains 1d8 + 2 expended charges daily at dawn. If you expend the last charge, roll 1d20. On a 1, the staff crumbles to dust and is destroyed.