D&D Feats¶
Feats from the D&D rules.
All feats¶
- Aberrant Dragonmark
- Ability Score Improvement
- Actor
- Alert
- Archery
- Athlete
- Blind Fighting
- Bloodlust
- Bomber
- Boon Of Blazing Dawn
- Boon Of Bloodshed
- Boon Of Bountiful Health
- Boon Of Combat Prowess
- Boon Of Communication
- Boon Of Desperate Resilience
- Boon Of Dimensional Travel
- Boon Of Energy Resistance
- Boon Of Exquisite Radiance
- Boon Of Fate
- Boon Of Fluid Forms
- Boon Of Fortitude
- Boon Of Fortune S Favor
- Boon Of Irresistible Offense
- Boon Of Looming Shadows
- Boon Of Misty Escape
- Boon Of Poison Mastery
- Boon Of Recovery
- Boon Of Revelry
- Boon Of Siberys
- Boon Of Skill
- Boon Of Spell Recall
- Boon Of Terror
- Boon Of The Bright Sun
- Boon Of The Furious Storm
- Boon Of The Night Spirit
- Boon Of The Soul Drinker
- Boon Of Truesight
- Charger
- Chef
- Child Of The Sun
- Cloying Mists
- Cold Caster
- Crafter
- Crossbow Expert
- Crusher
- Cult Of The Dragon Initiate
- Defense
- Defensive Duelist
- Delicious Pain
- Dragonscarred
- Dual Wielder
- Dueling
- Durable
- Elemental Adept
- Emerald Enclave Fledgling
- Enclave Magic
- Fairy Trickster
- Fey Touched
- Genie Magic
- Grappler
- Great Weapon Fighting
- Great Weapon Master
- Greater Aberrant Mark
- Greater Mark Of Detection
- Greater Mark Of Finding
- Greater Mark Of Handling
- Greater Mark Of Healing
- Greater Mark Of Hospitality
- Greater Mark Of Making
- Greater Mark Of Passage
- Greater Mark Of Scribing
- Greater Mark Of Sentinel
- Greater Mark Of Shadow
- Greater Mark Of Storm
- Greater Mark Of Warding
- Harper Agent
- Harper Teamwork
- Healer
- Heavily Armored
- Heavy Armor Master
- Inspiring Leader
- Interception
- Keen Mind
- Light Bringer
- Lightly Armored
- Lordly Resolve
- Lords Alliance Agent
- Love Bites
- Lucky
- Mage Slayer
- Magic Initiate
- Mark Of Detection
- Mark Of Finding
- Mark Of Handling
- Mark Of Healing
- Mark Of Hospitality
- Mark Of Making
- Mark Of Passage
- Mark Of Scribing
- Mark Of Sentinel
- Mark Of Shadow
- Mark Of Storm
- Mark Of Warding
- Martial Weapon Training
- Medium Armor Master
- Moderately Armored
- Mounted Combatant
- Musician
- Mythal Touched
- Observant
- Order S Resilience
- Piercer
- Poisoner
- Polearm Master
- Potent Dragonmark
- Protection
- Purple Dragon Commandant
- Purple Dragon Rook
- Putrefy
- Rebuke
- Resilient
- Ritual Caster
- Savage Attacker
- Sentinel
- Shadow Touched
- Shadowmoor Hexer
- Sharpshooter
- Shield Master
- Skill Expert
- Skilled
- Skulker
- Slasher
- Speedy
- Spell Sniper
- Spellfire Adept
- Spellfire Spark
- Street Justice
- Tavern Brawler
- Telekinetic
- Telepathic
- Thrown Weapon Fighting
- Tireless Reveler
- Tough
- Treacherous Allure
- Two Weapon Fighting
- Tyro Of The Gauntlet
- Unarmed Fighting
- Vampire Hunter
- Vampire S Plaything
- Vampire Touched
- War Caster
- Weapon Master
- Zhentarim Ruffian
- Zhentarim Tactics