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Ranger Spells

Elven Ranger channeling primal magic in lush forest

1st-Level Spells

Ranger casting restorative nature magic
Name School Spell Lists Casting Time Range Components Duration
Detect Poison and Disease Divination Cleric, Druid, Paladin, Ranger Action or R Self V, S, M C, up to 10 minutes
Ensnaring Strike Conjuration Ranger Bonus Action(*) Self V C, up to 1 minute
Entangle Conjuration Druid, Ranger Action 90 feet V, S C, up to 1 minute
Fog Cloud Conjuration Druid, Ranger, Sorcerer, Wizard Action 120 feet V, S C, up to 1 hour
Goodberry Conjuration Druid, Ranger Action Self V, S, M 24 hours
Hail of Thorns Conjuration Ranger Bonus Action(*) Self V Instantaneous
Hunter's Mark Divination Ranger Bonus Action 90 feet V C, up to 1 hour
Jump Transmutation Artificer, Druid, Ranger, Sorcerer, Wizard Bonus Action Touch V, S, M 1 minute
Longstrider Transmutation Artificer, Bard, Druid, Ranger, Wizard Action Touch V, S, M 1 hour
Speak with Animals Divination Bard, Druid, Ranger, Warlock Action or R Self V, S 10 minutes

2nd-Level Spells

Ranger with spectral animal companions in misty woods
Name School Spell Lists Casting Time Range Components Duration
Aid Abjuration Artificer, Bard, Cleric, Druid, Paladin, Ranger Action 30 feet V, S, M 8 hours
Animal Messenger Enchantment Bard, Druid, Ranger Action or R 30 feet V, S, M 24 hours
Barkskin Transmutation Druid, Ranger Bonus Action Touch V, S, M 1 hour
Beast Sense Divination Druid, Ranger Action or R Touch S C, up to 1 hour
Cordon of Arrows Transmutation Ranger Action Touch V, S, M 8 hours
Darkvision Transmutation Artificer, Druid, Ranger, Sorcerer, Wizard Action Touch V, S, M 8 hours
Enhance Ability Transmutation Artificer, Bard, Cleric, Druid, Ranger, Sorcerer, Wizard Action Touch V, S, M C, up to 1 hour
Find Traps Divination Cleric, Druid, Ranger Action 120 feet V, S Instantaneous
Gust of Wind Evocation Druid, Ranger, Sorcerer, Wizard Action Self V, S, M C, up to 1 minute
Lesser Restoration Abjuration Artificer, Bard, Cleric, Druid, Paladin, Ranger Bonus Action Touch V, S Instantaneous
Locate Animals or Plants Divination Bard, Druid, Ranger Action or R Self V, S, M Instantaneous
Locate Object Divination Bard, Cleric, Druid, Paladin, Ranger, Wizard Action Self V, S, M C, up to 10 minutes
Magic Weapon Transmutation Artificer, Paladin, Ranger, Sorcerer, Wizard Bonus Action Touch V, S 1 hour
Pass without Trace Abjuration Druid, Ranger Action Self V, S, M C, up to 1 hour
Protection from Poison Abjuration Artificer, Cleric, Druid, Paladin, Ranger Action Touch V, S 1 hour
Silence Illusion Bard, Cleric, Ranger Action or R 120 feet V, S C, up to 10 minutes
Spike Growth Transmutation Druid, Ranger Action 150 feet V, S, M C, up to 10 minutes
Summon Beast Conjuration Druid, Ranger Action 90 feet V, S, M(C) C, up to 1 hour

3rd-Level Spells

Ranger summoning fey or animal allies in battle
Name School Spell Lists Casting Time Range Components Duration
Conjure Animals Conjuration Druid, Ranger Action 60 feet V, S C, up to 10 minutes
Conjure Barrage Conjuration Ranger Action Self V, S, M(C) Instantaneous
Daylight Evocation Cleric, Druid, Paladin, Ranger, Sorcerer Action 60 feet V, S 1 hour
Dispel Magic Abjuration Artificer, Bard, Cleric, Druid, Paladin, Ranger, Sorcerer, Warlock, Wizard Action 120 feet V, S Instantaneous
Elemental Weapon Transmutation Artificer, Druid, Paladin, Ranger Action Touch V, S C, up to 1 hour
Lightning Arrow Transmutation Ranger Bonus Action(*) Self V, S Instantaneous
Meld into Stone Transmutation Cleric, Druid, Ranger Action or R Touch V, S 8 hours
Nondetection Abjuration Bard, Ranger, Wizard Action Touch V, S, M(C*) 8 hours
Plant Growth Transmutation Bard, Druid, Ranger Action (Overgrowth) or 8 hours (Enrichment) 150 feet V, S Instantaneous
Protection from Energy Abjuration Artificer, Cleric, Druid, Ranger, Sorcerer, Wizard Action Touch V, S C, up to 1 hour
Revivify Necromancy Artificer, Cleric, Druid, Paladin, Ranger Action Touch V, S, M(C*) Instantaneous
Speak with Plants Transmutation Bard, Druid, Ranger Action Self V, S 10 minutes
Summon Fey Conjuration Druid, Ranger, Warlock, Wizard Action 90 feet V, S, M(C) C, up to 1 hour
Water Breathing Transmutation Artificer, Druid, Ranger, Sorcerer, Wizard Action or R 30 feet V, S, M 24 hours
Water Walk Transmutation Artificer, Cleric, Druid, Ranger, Sorcerer Action or R 30 feet V, S, M 1 hour
Wind Wall Evocation Druid, Ranger Action 120 feet V, S, M C, up to 1 minute

4th-Level Spells

Ranger summoning woodland beings or elemental forces
Name School Spell Lists Casting Time Range Components Duration
Conjure Woodland Beings Conjuration Druid, Ranger Action Self V, S C, up to 10 minutes
Dominate Beast Enchantment Druid, Ranger, Sorcerer Action 60 feet V, S C, up to 1 minute
Freedom of Movement Abjuration Artificer, Bard, Cleric, Druid, Ranger Action Touch V, S, M 1 hour
Grasping Vine Conjuration Druid, Ranger Bonus Action 60 feet V, S C, up to 1 minute
Locate Creature Divination Bard, Cleric, Druid, Paladin, Ranger, Wizard Action Self V, S, M C, up to 1 hour
Stoneskin Transmutation Artificer, Druid, Ranger, Sorcerer, Wizard Action Touch V, S, M(C*) C, up to 1 hour
Summon Elemental Conjuration Druid, Ranger, Wizard Action 90 feet V, S, M(C) C, up to 1 hour

5th-Level Spells

Ranger unleashing swift quiver or tree stride in combat
Name School Spell Lists Casting Time Range Components Duration
Alustriel's Mooncloak Abjuration Bard, Druid, Ranger, Wizard Action Self V, S, M(C) C, up to 1 minute
Commune with Nature Divination Druid, Ranger 1 minute or R Self V, S Instantaneous
Conjure Volley Conjuration Ranger Action 150 feet V, S, M(C) Instantaneous
Greater Restoration Abjuration Artificer, Bard, Cleric, Druid, Paladin, Ranger Action Touch V, S, M(C*) Instantaneous
Steel Wind Strike Conjuration Ranger, Wizard Action 30 feet S, M Instantaneous
Swift Quiver Transmutation Ranger Bonus Action Self V, S, M C, up to 1 minute
Tree Stride Conjuration Druid, Ranger Action Self V, S C, up to 1 minute