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Wildspacer

Source: Spelljamer: Adventures in Space - Astral Adventurer's Guide (5e 2014).

You were raised in the void of Wildspace—home to asteroid miners, moon farmers, and other hardy folk. Perhaps you grew up in a far-flung settlement such as the Rock of Bral, or you spent your early years on the crew of a spelljamming ship, performing helpful chores such as swabbing the deck, loading and offloading cargo, and scraping barnacles off the hull. Whatever your history, life in Wildspace has toughened you so well that you are as brave as a miniature giant space hamster when it comes to facing the terrors and other challenges of the airless night. Source: Spelljamer: Adventures in Space - Astral Adventurer's Guide

Benefits

Feature Details
Skill Proficiencies Athletics
Survival
Tool Proficiencies Navigator's tools
vehicles (space)
Equipment A belaying pin (club) Value: 1sp Weight: 2lbs
a set of traveler's clothes Value: 2gp Weight: 4lbs
a grappling hook Value: 2gp Weight: 4lbs
50 feet of hempen rope Value: 1gp Weight: 10lbs
and a pouch Value:5sp Weight:1lb containing 10gp Features Close Encounter You had a harrowing encounter with one of Wildspace’s many terrors. You escaped with your life
but the encounter left you with a scar or two
or perhaps a recurring nightmare. Roll on the Close Encounter table to determine which creature nearly got the best of you. Close Encounter d10 Creature 1 Beholder 2 Cosmic Horror 3 Feyr 4 Lunar Dragon 5 Mind Flayer 6 Neh-thalggu 7 Neogi 8 Space Clown 9 Vampirate 10 Void Scavver Wildspace Adaptation You gain the Tough feat. In addition
you learned how to adapt to zero gravity. Being weightless doesn’t give you disadvantage on any of your melee attack rolls.