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Volstrucker Agent

Source: Explorer's Guide to Wildemount (5e 2014).

The Volstrucker are a clandestine organization of arcane assassins and enforcers in the service of the Cerberus Assembly. Their operatives bear no official title, but are referred to in hushed tones as "scourgers" by residents of large Dwendalian cities such as Zadash and Rexxentrum. You are a Volstrucker agent. Your duty is to silence dissidents who would undermine the will of King Dwendal - and more importantly, the will of the Assembly. Source: Explorer's Guide to Wildemount Proficiencies

Benefits

Feature Details
Skill Proficiencies Deception
Stealth
Tool Proficiencies Poisoner's Kit
Languages One of your choice
Equipment A set of common clothes Value:5sp Weight:3lbs
a black cloak with a hood
a poisoner's kit Value:50gp Weight:2lbs
and a pouch Value:5sp Weight:1lb containing 10gp Features Tragedy Happy people aren't selected to join the Volstrucker. The Cerberus Assembly preys upon talented individuals who have been broken by tragedy - in some cases
tragedy that the Volstrucker has arranged for. A slightly broken mind is more easily reshaped
reeducated. Choose the tragedy that set you on this path
or roll on the Tragedies table. d6 Tragedies 1 Familicide. Through deceit or manipulation
the Volstrucker convinced you to slaughter your own family. 2 Amnesia. You were forced to study magic so potent that it strained your mind beyond mortal limits
stealing away the memories of your past. 3 Capture. You were captured
tortured by agents of the Kryn Dynasty
barely escaped. 4 Starvation. A terrible blight afflicted your rural village
and many of your friends
family members starved to death. You survived
but only barely. 5 Disfigurement. One of your arcane experiments went wrong
scarred or dismembered you so gravely that others now shun you. Only the Volstrucker showed you kindness after that day. 6 Vicissitude. You were once the scion of a wealthy family who lost their entire fortune in the blink of an eye. Shadow Network You have access to the Volstrucker shadow network
which allows you to communicate with other members of the order over long distances. If you write a letter in special arcane ink
address it to a member of the Volstrucker
and cast it into a fire
the letter will burn to cinders
materialize whole again on the person of the agent you addressed it to. The ink used to send a letter across the shadow network is the same as that used by a wizard to scribe spells in a spellbook. Writing a letter in this ink costs 10gp per page. Suggested Characteristics Agents of the Volstrucker are groomed to follow orders without question
to kill without mercy. The trauma that brings one into the order can fester even more strongly against the darkness of a Volstrucker agent's assignments. Officially
no one ever leaves the order - but those desperate enough to do whatever it takes to gain some measure of freedom. Personality Traits d6 Personality Trait 1 I prefer to keep my thoughts to myself. 2 I indulge vice in excess to quiet my conscience. 3 I've left emotion behind me
I'm now perfectly placid. 4 Some event from the past keeps worming its way into my mind
making me restless. 5 I always keep my word - except when I'm commanded to break it. 6 I laugh off insults
never take them personally. Ideals d6 Ideal 1 Order. The will of the crown is absolute. (Law) 2 True Loyalty. The Cerberus Assembly is greater than any power
even the crown. (Any) 3 Death. The penalty for disloyalty is death. (Evil) 4 Determination. I cannot fail. Not ever. (Neutral) 5 Fear. People should not respect power. They should fear it. (Evil) 6 Escape. The Volstrucker are pure evil! I can't atone for what I've done for them
but I can escape with my life. (Any) Bonds d4 Bond 1 The job is all that matters. I will see it through. 2 My orders are important
but my comrades are worth more than anything. I would die for them. 3 Everything I've done
I've done to protect someone close to me. 4 If the empire falls
all of civilization falls with it. I will hold back the chaos
barbarism at any cost. Flaws d4 Flaw 1 I drink to dull the pain in the back of my head. 2 I go a bit mad when I see blood. 3 I can hear the voices of everyone I've killed. I see their faces. I can't be free of these ghosts. 4 Fear is a powerful motivator. I will do whatever it takes to prevent those who know what I am from seeing me fail
and those I care about from knowing what I am.