Skip to content

Soldier (5e 2014)

Source: 2014 Player's Handbook (5e 2014).

War has been your life for as long as you care to remember. You trained as a youth, studied the use of weapons and armor, learned basic survival techniques, including how to stay alive on the battlefield. You might have been part of a standing national army or a mercenary company, or perhaps a member of a local militia who rose to prominence during a recent war. When you choose this background, work with your DM to determine which military organization you were a part of, how far through its ranks you progressed, and what kind of experiences you had during your military career. Was it a standing army, a town guard, or a village militia? Or it might have been a noble's or merchant's private army, or a mercenary company.

Benefits

Feature Details
Skill Proficiencies Athletics
Intimidation
Tool Proficiencies One type of gaming set
vehicles (land)
Languages None
Equipment An insignia of rank
a trophy taken from a fallen enemy (a dagger Value:2gp Weight:1lb
broken blade
or piece of a banner)
a set of bone dice Value:1sp Weight:0 or a deck of cards Value:5sp Weight:0
a set of common clothes Value:5sp Weight:3lbs
and a pouch Value:5sp Weight:1lb containing 10gp Features Specialty
During your time as a soldier, you had a specific role to play in your unit or army. Roll a d8 or choose from the options in the table below to determine your role d8 Specialty 1 Officer 2 Scout 3 Infantry 4 Cavalry 5 Healer 6 Quartermaster 7 Standard bearer 8 Support staff (cook
blacksmith
or the like) Military Rank You have a military rank from your career as a soldier. Soldiers loyal to your former military organization still recognize your authority
influence
and they defer to you if they are of a lower rank. You can invoke your rank to exert influence over other soldiers
requisition simple equipment or horses for temporary use. You can also usually gain access to friendly military encampments
fortresses where your rank is recognized. Suggested Characteristics The horrors of war combined with the rigid discipline of military service leave their mark on all soldiers
shaping their ideals
creating strong bonds
and often leaving them scarred
vulnerable to fear
shame
and hatred. Personality Traits d8 Personality Trait 1 I'm always polite
respectful. 2 I'm haunted by memories of war. I can't get the images of violence out of my mind. 3 I've lost too many friends
and I'm slow to make new ones. 4 I'm full of inspiring
cautionary tales from my military experience relevant to almost every combat situation. 5 I can stare down a hell hound without flinching. 6 I enjoy being strong
like breaking things. 7 I have a crude sense of humor. 8 I face problems head-on. A simple
direct solution is the best path to success. Ideals d6 Ideal 1 Greater Good. Our lot is to lay down our lives in defense of others. (Good) 2 Responsibility. I do what I must
obey just authority. (Lawful) 3 Independence. When people follow orders blindly
they embrace a kind of tyranny. (Chaotic) 4 Might. In life as in war
the stronger force wins. (Evil) 5 Live
Let Live. Ideals aren't worth killing over or going to war for. (Neutral) 6 Nation. My city
nation
or people are all that matter. (Any) Bonds d6 Bond 1 I would still lay down my life for the people I served with. 2 Someone saved my life on the battlefield. To this day
I will never leave a friend behind. 3 My honor is my life. 4 I'll never forget the crushing defeat my company suffered or the enemies who dealt it. 5 Those who fight beside me are those worth dying for. 6 I fight for those who cannot fight for themselves. Flaws d6 Flaw 1 The monstrous enemy we faced in battle still leaves me quivering with fear. 2 I have little respect for anyone who is not a proven warrior. 3 I made a terrible mistake in battle that cost many lives – and I would do anything to keep that mistake secret. 4 My hatred of my enemies is blind
unreasoning. 5 I obey the law
even if the law causes misery. 6 I'd rather eat my armor than admit when I'm wrong.