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Planar Philosopher

Source: Planescape - Adventures in the Multiverse (5e 2014).

You subscribe to a philosophy that seeks to understand the nature of the planes or some hidden truth of the multiverse. You draw strength from your conviction and, perhaps, a network of like-minded thinkers, such as the factions of Sigil (summarized below). In your travels, you explore the depths of your understanding and spread your philosophy wherever you go. Source: Planescape - Adventures in the Multiverse Prerequisite: Planescape Campaign.

Benefits

Feature Details
Skill Proficiencies Arcana
the skill associated with your faction (see the Sigil Faction Affinities table) or one skill of your choice.
Languages Two of your choice
Equipment A portal key (such as a bag of golden tea leaves or the tooth of a planar beast)
a manifesto of your guiding philosophy
a set of common clothes Value: 5sp Weight: 3lbs in your faction's style
and a pouch Value: 5sp Weight: 1lb containing 10 gp worth of coins from different worlds
planes. Sigil Faction Affinities Faction Skill Athar Religion Bleak Cabal Insight Doomguard Nature Fated Intimidation Fraternity of Order History Hands of Havoc Stealth Harmonium Perception Heralds of Dust Medicine Mercykillers Survival Mind's Eye Persuasion Society of Sensation Performance Transcendent Order Athletics Factions of Sigil Twelve Factions have risen to prominence in the City of Doors
though many more exist. Your character might belong to one of these groups or another ideological faction
perhaps one of your own creation.
The primary factions of Sigil adhere to the following philosophies Athar. Deities are frauds
merely channel the might of a true
higher power. Bleak Cabal. There is no greater truth to the multiverse. Each being must discover their own meaning. Doomguard. Nothing lasts forever. The purpose of everything is to crumble
decay. Fated. Everyone makes their own fate
is entitled to whatever they can take
hold. Fraternity of Order. All of existence is governed by laws
and power comes from understanding
exploiting them. Hands of Havoc. Those who try to impose a single order on the multiverse are doomed to fail. Harmonium. The multiverse will be perfect only when everything is in harmony
whether it wants to or not. Heralds of Dust. Everyone is already dead; the entirety of the multiverse is an afterlife. Undeath holds the key to the next stage of existence. Mercykillers. Cold
relentless justice is absolute
and no one is above it. Mind's Eye. The multiverse exists to be explored. It shapes us
and we shape it in turn. Society of Sensation. Sensation is the proof of existence. By experiencing everything
we can understand the multiverse in all its complexity. Transcendent Order. Thought clouds action. To fall in step with the multiverse
one must act on instinct alone.
Feature Conviction You gain the Scion of the Outer Planes feat. In addition
members of your organization provide you free
modest lodging
food at any of their holdings or the homes of other faction members. Building a Planar Philosopher Character Some groups of planar philosophers might prefer certain types of characters
but by
large any character who upholds
furthers the beliefs of such a group is welcome within its ranks. Suggested Characteristics. Adventurers who dedicate themselves to a particular philosophy regarding the multiverse are welcomed among factions that embrace those beliefs. The Planar Philosopher Personality Traits table suggests various traits you might adopt for your character. Planar Philosopher Personality Traits d6 Personality Trait 1 I don't venerate any gods. With time
we can be as powerful as them or greater. 2 Experience is everything
live in the moment. 3 When things crumble
I find meaning in the dust. 4 Life thrives through order;
I seek to maintain that order. 5 When others make plans
the multiverse laughs
so do I. 6 I know what’s right
and no one will stand in my way. Planar Philosopher Trinkets. When you make your character
you can roll once on the Planar Philosopher Trinkets table
instead of on the Trinkets table in the Player's Handbook
for your starting trinket. Planar Philosopher Trinkets d6 Trinket 1 A locket with a picture of my mentor
an inscription I can’t read 2 A bleached cranium rat skull with colored glass beads in its eye sockets. 3 A torn parchment with half a rebus puzzle painted on it 4 A bracelet of twisted razorvine stems 5 Fragments of a bronze blade covered in verdigris 6 A broken holy symbol of a forgotten god