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Criminal (5e 2014)

Source: 2014 Player's Handbook (5e 2014).

You are an experienced criminal with a history of breaking the law. You have spent a lot of time among other criminals and still have contacts within the criminal underworld. You're far closer than most people to the world of murder, theft, and violence that pervades the underbelly of civilization, and you have survived up to this point by flouting the rules and regulations of society.

Benefits

Feature Details
Skill Proficiencies Deception
Stealth
Tool Proficiencies One type of gaming set
thieves' tools
Languages None
Equipment A crowbar Value:2gp Weight:5lbs
a set of dark common clothes Value:5sp Weight:3lbs including a hood
and a pouch Value:5sp Weight:1lb containing 15gp Variants Spy Although your capabilities are not much different from those of a burglar or smuggler
you learned
practiced them in a very different context: as an espionage agent. You might have been an officially sanctioned agent of the crown
or perhaps you sold the secrets you uncovered to the highest bidder. Features Criminal Specialty There are many kinds of criminals
and within a thieves' guild or similar criminal organization
individual members have particular specialties. Even criminals who operate outside of such organizations have strong preferences for certain kinds of crimes over others. Choose the role you played in your criminal life
or roll on the table below. d8 Specialty 1 Blackmailer 2 Burglar 3 Enforcer 4 Fence 5 Highway robber 6 Hired killer 7 Pickpocket 8 Smuggler Criminal Contact You have a reliable
trustworthy contact who acts as your liaison to a network of other criminals. You know how to get messages to
from your contact
even over great distances; specifically
you know the local messengers
corrupt caravan masters
and seedy sailors who can deliver messages for you. Suggested Characteristics Criminals might seem like villains on the surface
and many of them are villainous to the core. But some have an abundance of endearing
if not redeeming
characteristics. There might be honor among thieves
but criminals rarely show any respect for law or authority. Personality Traits d8 Personality Trait 1 I always have a plan for what to do when things go wrong. 2 I am always calm
no matter what the situation. I never raise my voice or let my emotions control me. 3 The first thing I do in a new place is note the locations of everything valuable – or where such things could be hidden. 4 I would rather make a new friend than a new enemy. 5 I am incredibly slow to trust. Those who seem the fairest often have the most to hide. 6 I don't pay attention to the risks in a situation. Never tell me the odds. 7 The best way to get me to do something is to tell me I can't do it. 8 I blow up at the slightest insult. Ideals d6 Ideal 1 Honor. I don't steal from others in the trade. (Lawful) 2 Freedom. Chains are meant to be broken
as are those who would forge them. (Chaotic) 3 Charity. I steal from the wealthy so that I can help people in need. (Good) 4 Greed. I will do whatever it takes to become wealthy. (Evil) 5 People. I'm loyal to my friends
not to any ideals
and everyone else can take a trip down the Styx for all I care. (Neutral) 6 Redemption. There's a spark of good in everyone. (Good) Bonds d6 Bond 1 I'm trying to pay off an old debt I owe to a generous benefactor. 2 My ill-gotten gains go to support my family. 3 Something important was taken from me
and I aim to steal it back. 4 I will become the greatest thief that ever lived. 5 I'm guilty of a terrible crime. I hope I can redeem myself for it. 6 Someone I loved died because of I mistake I made. That will never happen again. Flaws d6 Flaw 1 When I see something valuable
I can't think about anything but how to steal it. 2 When faced with a choice between money
my friends
I usually choose the money. 3 If there's a plan
I'll forget it. If I don't forget it
I'll ignore it. 4 I have a "tell" that reveals when I'm lying. 5 I turn tail
run when things look bad. 6 An innocent person is in prison for a crime that I committed. I'm okay with that.